Friday, June 11, 2010

Gaming Today

Gaming Today


Metal Gear Solid: Peace Walker Weapons and Items

Posted: 10 Jun 2010 08:09 PM PDT

MGS51 Metal Gear Solid: Peace Walker Weapons and Items

Weapons and gadgets are the tools of Snake’s trade, and it wouldn’t be much of a Metal Gear game without a full panoply of them. The requirements for unlocking and upgrading them can be pretty convoluted, so consult our detailed guide (after the jump) to find out more.

WEAPONS AND ITEMS GUIDE COMING SOON

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Metal Gear Solid: Peace Walker Uniforms

Posted: 10 Jun 2010 08:01 PM PDT

MGS4 Metal Gear Solid: Peace Walker UniformsMetal Gear Solid: Peace Walker boasts a ton of content for a portable title, including a vast range of unlockable Uniforms for Solid Snake to sport. Consult the list after the jump to read up on the latest trends in video game badass fashion.

UNIFORMS COMING SOON

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How to Choose Between Nvidia SLI and ATI CrossFire

Posted: 10 Jun 2010 07:48 PM PDT

sli v cfire How to Choose Between Nvidia SLI and ATI CrossFire
Gamers demand performance from their gaming PCs. Over the last few years, games have become so graphically power hungry that video cards are an exploding area of development and a huge part of gaming PC cost.

No longer can 1 GPU with 256MB of memory deliver the visual fidelity “power gamers” expect. Try turning on full-screen anti-aliasing, full shadows and anisotropic filtering in the latest blockbuster and watch your frame rate crawl.

How does a PC gamer cope? Well, aside from buying prohibitively expensive CPU and RAM upgrades you should consider adding multiple video cards to your system to help.

We cut through the hype and explain what the multiple-GPU landscape of SLI and CrossFire really means to you and how to choose the best solution to match your hardware and budget.

Table of Contents

Official Disclaimer:
The technology used in graphics processing evolves in 6-10 month intervals and some of this information may become dated before the article receives an updated version. Be sure to consider the date this article was published.

Step 1: Assumptions
This “how to” is aimed at giving casual PC gamers a basic understanding of the multi-GPU technology and the options offered by the two leading performance graphics chipset makers Nvidia and AMD/ATI. While it will mention some specifications and describe the technical concepts it is not meant to be an exhaustive educational piece on specific chipsets.

Part 2: Why Use Multiple-GPUs to Play Games?
Farcry is a game that was well known among gamers a few years back as a title whose graphic engine pushed the limits of available hardware at the time. A few years later, not surprisingly Crysis (a game using an upgraded version of the same engine) made gamers rush out to buy video cards with the best specs, most power and largest memory to try and approach the fluid beauty the game promised in its deep rendered shadows and extremely high resolution textures.

By and large as a gamer, the multi-GPU question centers on how well do you want your cutting edge games to run. Theoretically and in the promises of both ATI and Nvidia running multiple GPUs can increase the performance and visual fidelity of games by a huge percentage. Games can be run at maximum resolution, with all video options enabled at over 60 frames per second. Theoretically.

The reality is a little less satisfying. Games that recognize multiple GPUs will utilize them but few gamers have the right combination of hardware and software to make all their games run fast and smoothly. It’s a good idea to research your favorite games and see if it supports multiple GPUs out of the box. The next step is to find out which one it works best with – Crossfire or SLI.

sli 11 650x300 How to Choose Between Nvidia SLI and ATI CrossFire

Step 3: How Does SLI work?
SLI or Scalable Link Interface is a technology developed originally by graphics company 3dfx. This tech allowed multiple video cards to be linked together to share the processing load of graphics calculations and rendering.

When 3dfx was acquired by Nvidia the technology was overhauled and refined and the current version works only with PCI-Express x16 based graphics cards and motherboards. The video cards work in a master-slave setup and share the work of rendering a 3D scene thanks to parallel processing. SLI also requires Nvidia-based motherboard chipsets to be compatible.

One video card will draw a portion of a scene while the other will complete the task on the remaining part. How this happens and which part is rendered by each card is determined by the SLI mode the system or program is set to use. There are four primary modes of SLI processing, three for rendering and one to make anti-aliasing faster:

  1. Split Frame Rendering (SFR): The graphics cards divide up the scene 50/50 and work on the top or bottom respectively.
  2. Alternate Frame Rendering (AFR): The graphics cards render a series of images working on either even or odd frames. This method scales better when dealing with geometry and intense workloads in rapidly changing scenes.
  3. Alternate Frame Rendering of Split Frame Renders (AFR on SFR): This is a rendering mode only available on Quad GPU configurations where the SLI system will split the frame and then divide the odd and even scenes to the second set of GPUs before rendering them all together and displaying them.
  4. SLI Antialiasing: The graphics card work in tandem to produce smoother images by rendering a slight offset to the pixels and combining them. This mode is not intended to make visual rendering faster. It is focused on making image fidelity and clarity higher, resulting in slower frame rates but better looking images.

There are multiple SLI configurations in use today from two GPUs/Video Cards to Tri(3) and Quad(4) card setups. The main limitations are that video cards used in an SLI configuration must use the same type of video chipset. They can be from different manufacturers or even individually overclocked but the chipset must be the same. SLI video cards do not have to have the same amount of video RAM, but the system will never use more RAM than the smaller cards have available on any SLI video card.
ati 1 How to Choose Between Nvidia SLI and ATI CrossFire
Step 4: How Does CrossFireX/CrossFire Work?
CrossFire is ATI’s multi-GPU solution. Created as a reaction to Nvidia’s SLI it takes a slightly different approach to how it achieved the parallel processing of 3D video frames to achieve faster rendering. Unlike the SLI architecture Crossfire is a bit more liberal with the hardware requirements. GPUs used in Crossfire do not have to be the same, just in the same chipset line.

CrossFire requires PCI-Express x16 slots on the motherboard and will work with AMD/ATI or Intel based chipsets.

CrossFire splits the load of rendering 3D scenes like SLI but since it supports “unmatched” cards in a configuration it handles the workload a little differently. There are four rendering methods in Crossfire configurations:

  1. Scissor: Similar to the SLI Split Frame Rendering but since Crossfire cards do not have to share the same GPU chip or speed this method uses dynamic load balancing to determine which video card has enough free power to render the scenes fastest and sends the work to that card. Effectively the faster card will render more of the split than the slower one.
  2. SuperTiling: This mode sub-divides each part or tile of the screen into smaller parts measuring 32×32 pixels each. The work is then balanced to favor the faster card which will do more work to render scenes quickly.
  3. Alternate Frame Rendering(AFR): This mode functions the same as the SLI cards, each card renders and alternating series of screens. Load balancing is not a factor so slower cards will slow down AFR rendering in Crossfire configurations.
  4. Super AA: Effectively this mode works the same way as the SLI version – and allows up to 14x antialiasing.

Crossfire also supports two and four GPU configurations (under CrossFireX).
Step 5: What are the Differences Between SLI and Crossfire?
SLI and CrossFire solutions often achieve the same results however the primary difference between the two is flexibility. Nvidia’s SLI relies upon similarity to achieve performance. SLI needs a SLI certified motherboard and video cards must be the exact same GPU to be used together.

ATI’s CrossFire allows similar GPUs within the same generations (i.e. HD 5750 and HD 5770) and works using AMD/ATI and Intel motherboard chipsets. ATI relies on its Catalyst A.I to render CrossFire profiles, when no profile is available it defaults to Scissor and cannot be changed. Nvidia’s SLI controls allow users to customize the method used to render applications as needed.

Step 6: When is One Solution Better than the Other?
Which solution is best for you will depend on a few things.

  1. Do you already have a preference for video cards?: A lot of gamers get religious over their video card experiences and pick sides. If you have a favorite then you probably should stick with it.
  2. Are you buying a new system or using existing parts?: Money is always a factor but if you’re working from a budget and are not building from scratch then consider the capabilities of your existing choices. SLI and CrossFire are comprable price wise for the top of the line, however ATI’s ability to support different GPUs can save you some money.
  3. How comfortable are you with crashes and driver issues?:Multi-GPU setups are not for the weak. While ATI and Nvidia have pretty solid communities of users to help you there are often configuration problems with new games and new video drivers from both manufacturers. Traditionally ATI has a better track record of late.
  4. Do you use multiple monitors?:Both solutions offer support for multiple monitors but ATI’s Eyefinity technology is truly impressive. One caveat though – as of the time of this writing – the ATI Catalyst 10.5 drivers are not playing well with Eyefinity on some Radeon HD Crossfire configurations.
  5. Which configuration do most of your favorite games support?:You are making this jump to multi-GPU configurations to improve your gaming performance.. it makes no sense to spend the money and do the work if your favorite game is not compatible with one of the two technologies. Most modern games will support either but you should research by checking out the game forums or forums at AMD/ATI or Nvidia and asking. Use the Internet, it’s here to help sometimes.

Closing
Regardless of your ultimate choice, playing games with multi-GPU solutions like SLI and Crossfire can totally alter your expectations. Having the freedom and power to crank up the visuals and maintain a reliable frame rate really helps make it seem like you’ve gotten your moneys worth and having bragging rights never hurts either.

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Fallout: New Vegas Pre-order Perks

Posted: 10 Jun 2010 06:47 PM PDT

classicpack 640x400 Fallout: New Vegas Pre order Perks

The premise here is simple. If you pre-order New Vegas from one of a couple retailers, you get a retailer-specific package of in-game items. There are five participating retailers and four packs, which means two of the retailers have to share a pack. No word on how much they hate each other as a result of this.

Hit the jump for more.

Here are your pre-order packs, as listed in the press release:

The Classic Pack, available when you pre-order through GameStop, contains:

  • Armored Vault 13 Suit – Extensively patched up and dotted with piecemeal armor, this outfit is an homage to the classic ending of the original Fallout.
  • Vault 13 Canteen – This handy device is useful for staving off dehydration and providing a small amount of healing in the Mojave Wasteland.
  • Weathered 10mm Pistol – A well-worn 10mm pistol that packs an extra punch despite its modest size.
  • 5 Stimpaks – Food and water are good for long-term healing, but when the fighting is fierce, Stimpaks help keep Wastelanders upright.

The Tribal Pack, available when you pre-order through Amazon, contains:

  • Tribal Raiding Armor – Pieced together from scraps of armor, this outfit provides protection without impacting mobility.
  • Broad Machete – This heavy-bladed melee weapon does high damage against limbs and can quickly deal out a flurry of attacks.
  • 5 Bleak Venom doses – Useful on any Melee Weapon, Bleak Venom makes short of work of most living targets.
  • 10 Throwing Spears – If you would like to silently pin an enemy’s head to a wall, Throwing Spears are the way to do it.

The Caravan Pack, available when you pre-order through Steam and Walmart, contains:

  • Lightweight Leather Armor – This hand-modified suit of leather armor reduces its overall weight without impacting its ability to protect.
  • Sturdy Caravan Shotgun – Despite its rough appearance, this Caravan Shotgun will reliably fire 20 gauge shells until the Brahmin come home.
  • 4 Repair Kits – Useful for repairing any outfit or weapon, Repair Kits are a valuable tool for any caravaner.
  • Binoculars – The Mojave Wasteland is a dangerous place, but with these trusty Binoculars you'll be able to spot trouble coming.

The Mercenary Pack, available when you pre-order through Best Buy, contains:

  • Lightweight Metal Armor – Modified for long-range travel, this Metal Armor sacrifices some protection for mobility and overall weight.
  • Mercenary's Grenade Rifle – Though similar to other 40mm Grenade Rifles in the Mojave Wasteland, this model has a faster reload cycle.
  • 3 Super Stimpaks – When you absolutely, positively, need to keep your blood inside your body, Super Stimpaks fix you up in no time.
  • 3 Doctors Bags – Mercenaries and broken limbs go together like Iguana-on-a-Stick and Nuka Cola.  Thankfully, these Doctors Bags take a bit of sting out of the inevitable crushed skull.

What do these packs tell us about the game? Well, there’s a larger variety of weapons and items. Super stimpaks means I won’t have to press heal like eight times when I get badly injured. Repair kits sound like the best thing in the world. That’s all I got. Choose wisely.

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Mortal Kombat 9 Announcement Trailer is Brutal, Exciting

Posted: 10 Jun 2010 06:28 PM PDT

mortal kombat 9c Mortal Kombat 9 Announcement Trailer is Brutal, Exciting

You may have thought that Mortal Kombat short film from yesterday was a live-action trailer for an upcoming MK game, but you’d be wrong.

Today, Warner Bros. Interactive officially announced the newest iteration of Mortal Kombat, the dark-and-bloody fighting series that made “fatality” a household phrase. There’s a new trailer included with the announcement, and boy, it’s a real violent treat that takes me back to the good ole days. Video and initial details after the jump.


Mortal Kombat E3 Teaser Trailer – Watch more Game Trailers

The new Mortal Kombat, ostensibly titled simply “Mortal Kombat,” is being developed for the Xbox 360 and PS3 by NetherRealm Studios. Series creator Ed Boon is Creative Director on the project, and described the new MK beautifully:

“This game really is a response to what players have been demanding: mature presentation, reinvented 2D fighting mechanic and the best, most gruesome fatalities ever.”

It’s almost odd for a developer to describe a plan for an upcoming game that is so completely right on. Right? Anyway, we’ll keep an eye out for any news on this next week at E3. Here’s a list of new features planned for Mortal Kombat:

  • New graphics engine
  • Deep story mode
  • Fatalities (of course)
  • Tag-team modes
  • 2-player online co-op

[via 1up]

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Mass Effect Comic Get Graphic Novel Treatment

Posted: 10 Jun 2010 04:50 PM PDT

mer 269x400 Mass Effect Comic Get Graphic Novel TreatmentDid you hold out on Mass Effect: Redemption because comic books cost too damn much? ($3.99? For right minutes or reading?) Well, now you can embrace the pain all at once instead of over several months in the form of buying the graphic novel collecting all four issues of Redemption’s run this year.

The book hit shelves and online retailers this week, and while the MSRP is an absurd $16.99, which is more than buying all four issues individually, you can great it now from DeepDiscount for $10.19 with free shipping with the coupon code 25MORE. Which I will now do. Follow my lead? It comes from Mac Walters, lead scribe on ME2, so get over yourself and buy it, fanboy.

[via Blue's News]

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“Legendary Name” to Reveal “Top Secret New Project” on GameTrailers TV

Posted: 10 Jun 2010 04:06 PM PDT

Have you seen the new teaser for Friday’s episode of SpikeTV’s GameTrailers TV? It will allegedly be a pre-E3 spectacular, chock-full of sneak peaks of games like Killzone 3 and The Force Unleashed 2, and on top of it all, “one of the most legendary names in gaming unveils his top secret new project.”

My guess? It’s whatever Hideo Kojima is working on with Squeenix. But that’s just a wild guess, based on nothing at all. I suppose we’ll find out tomorrow for sure. Hit the jump for the GTTV teaser.

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Where Are All the 3D Xbox 360 Games?

Posted: 10 Jun 2010 02:48 PM PDT

3ddumb 499x400 Where Are All the 3D Xbox 360 Games?Andrew Oliver of Dead to Rights: Retribution-developer Blitz Game Studios says, “Microsoft are going to be making an announcement about it at some point soon.” Oliver made the comment at today’s Westminster eForum event in London.

Oliver made a number of other vague comments, and you can read them over at Develop. And that’s the whole story here. Yes, it’s slight, but, hey, it could be something, so I’m posting it. Maybe we’ll get some 360 3D game announcements at E3. Maybe we’ll get some derp derp blah blah blah.

Oh, and I’d like to point out that 3D+Natal=sense. Really, the whole “act like you’re physically interacting with what’s onscreen” makes a lot more sense if it’s in 3D.

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New Starcraft II Trailer to Air During Tonight’s NBA Finals

Posted: 10 Jun 2010 01:23 PM PDT

starcraft2 soldier New Starcraft II Trailer to Air During Tonights NBA Finals

I know lots of gamers who are NBA fans, and several who are not. Regardless of your stance on the NBA, you may want to tune in to tonight’s Game 4 of the NBA finals between the Lakers and the Celtics.

It seems Blizzard wants to show some never-before-seen cinematic footage to those of you who are glued to the Finals, and they’re obviously willing to pay the premium advertising price that comes along with that airtime. The footage will also feature voice-overs from two well-known Starcraft characters.

This isn’t the first game advertising in a major sporting event. Everyone remembers the Dante’s Inferno Super Bowl ad, and that one appeared to have a very positive response.

So, if you’re a Starcraft fan, tune in tonight to see the latest trailer. You might also see some decent basketball, but that’s not likely in a NBA game.

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EA Pulls the Blanket Off Its Substantial E3 Lineup

Posted: 10 Jun 2010 01:07 PM PDT

ea EA Pulls the Blanket Off Its Substantial E3 LineupAs one would expect from a gaming megacorporation, Electronic Arts has quite the beefy lineup of titles for E3. They’ve got 22 of ‘em, to be exact. The big ones, to me, are dead Space 2, Crysis 2, Bulletstorm, Medal of Honor and FIFA 11 (suck it, haters). If you scoff at my picks, hit the jump for the full list.

  • Bulletstorm (360, PS3, PC)
  • Crysis 2 (360, PS3, PC)
  • Dead Space 2 (360, PS3, PC)
  • EA Sports Active 2 (Wii, PS3, iPhone)
  • EA Sports MMA (360, PS3, iPhone)
  • FIFA Soccer 11 (360, PS3, Wii, PS2, DS, PSP, Mobile)
  • Harry Potter and the Deathly Hallows, Part 1: The Videogame (360, PS3, Wii, DS, PC, Mobile)
  • Hasbro Family Game Night 3 (360, PS3, Wii)
  • Madden NFL 11 (360, PS3, PS2, Wii, PSP, iPhone)
  • Medal of Honor (360, PS3, PC)
  • Monopoly Streets (360, PS3, Wii, DS)
  • MySims SkyHeroes (360, PS3, Wii, DS)
  • NBA Elite 11 (360, PS3)
  • NBA Jam (Wii)
  • NCAA Football 11 (360, PS3, PS2)
  • NHL 11 (360, PS3)
  • NHL Slapshot (Wii)
  • RISK: Factions (XBLA)
  • Sims 3 (360, PS3, Wii, DS)
  • Sims 3 Ambitions (PC, Mac, Mobile)
  • Spare Parts (XBLA, PSN)
  • Tiger Woods PGA Tour 11 (360, PS3, Wii, iPhone)

There you go. I’m gonna take a nap now.

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No Playstation 4?

Posted: 10 Jun 2010 11:39 AM PDT

ps41 No Playstation 4?

Hey, so those PS4 videos? Not legit, a Sony PR rep told Game Informer. “I can confirm that this video is not from SCE,” the rep said.

I think the rep is either lying or wrong. Those vids are too well put together and too tonally in line with past Playstation marketing efforts for them to not be Sony-produced. I do, however, think whoever put them out probably thought it would be funny to slap “PS4″ on the end of them to mess with us. What I’m asserting is: these are actual ads by Sony for the Playstation brand, but they never were PS4-related. Click here to see the vids.

Also, PR people usually only know what they’re told, and because of that, (gasp!) not everything they say is true. PR folks say what their companies want said.

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Just Cause 2 and ATI HD 5970 with Eyefinity In Violent Conflict

Posted: 10 Jun 2010 11:36 AM PDT

just cause 2A quick note for those of you out there playing Just Cause 2 on your PC with ATI HD 5970 video cards  and the Catalyst 10.5 drivers. There appears to be some pretty major issues of compatibility and it’s best to back down to Catalyst Driver 10.4 for the time being while ATI addresses the problems.

[H]ardOCP confirmed with AMD that there are issues for this combination of hardware and software and a fix is expected in the upcoming 10.6 Catalyst release.

Apparently, sometimes it’s more than the local population in league against you when you’re attempting to take over a 3rd world country, sometimes it’s your hardware as well.

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Star Wars: The Force Unleashed II Special Edition Revealed

Posted: 10 Jun 2010 10:27 AM PDT

tfu2 se Star Wars: The Force Unleashed II Special Edition Revealed

There’s been a fair bit of information coming out about Star Wars: The Force Unleashed II, the game that returns you into the shoes of Darth Vader’s fugitive apprentice.

Now, there’s word of a Steelbook Collector’s Edition for the upcoming LucasArts sequel. Check out all the goodies that are included:

  • Three exclusive challenge mode levels
  • Exclusive Ralph McQuarrie concept “Deak Starkiller” character skin
  • Exclusive lightsaber crystal
  • Exclusive Starkiller MIMOBOT designer 2GB USB flash drive loaded with:
    • Digital art book, featuring insights into the art of Star Wars: The Unleashed II
    • Game script by Haden Blackman
    • Themed wallpapers

Star Wars: The Force Unleashed II is slated to be released on October 26th of this year.

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Rock Band 3 Details Emerge

Posted: 10 Jun 2010 08:58 AM PDT

rockband3x large Rock Band 3 Details Emerge

We’ve been anxiously awaiting the details of Rock Band 3, both because we love the series, and because we want to know if the keytar rumor is real. Now the wait is over, as USA Today has blown the lid off Rock Band 3 in a big way.

First off, the keytar is out. Harmonix is adding a fully-functional,25-key MIDI keyboard. Players will have a full two-octave range to cover, and according to project director Daniel Sussman,

“Everything that you are playing, whether you are playing on easy or expert, is accurate musical information. The track looks like a real keyboard track, and you are playing notes on the keyboard that if you were to step away from the game and were to play on a real piano, they would be the right notes.”

Check out facts about new guitar controllers, revealed songs, and a USA Today video after the break.

Yeah, that’s right, new guitar controllers. But these aren’t your average plastic guitar simulators. One is a full-sized Fender Squier Stratocaster six string that uses sensors in the neck to determine where your fingers are on the strings. The other is from Mad Catz, and features a field of buttons on each fret, on a body modeled after a Fender Mustang Pro. In addition, you can expect a new drum kit with three cymbals added on.

All of these new instruments will interact with Pro Mode, which features more realistic notations much closer to real-world music. You’ll be able to play pro mode on your instrument, even if no one else in your band does.

Speaking of bands, you can grow yours up to seven people, all utilizing drop-in, drop-out gameplay. They’ll also be able to change instruments or difficulty settings without restarting the current song. It will be easier to find your songs as well, thanks to a new song filtering system. Harmonix senior designer Dan Teasdale describes it as, “a really cool way to take your full library down to a manageable list of songs. You can say, ‘only show me songs in Rock Band 3′ or ‘only songs under three minutes’ or ‘Eighties metal songs from my (downloadable) collection.’ ”

You can also expect a revamped story mode, newer, more customizable tours that can be finished in an evening instead of a week, and a whole range of achievement-like goals. Harmonix senior designer Sylvain Dubrofsky says of the changes, “If you ever had any aspirations of connecting with the music in a deeper way … you are really going to like Rock Band 3.”

Check out this list of songs that have been confirmed as well:

2000s
Combat Baby — Metric
Dead End Friends — Them Crooked Vultures
Get Free — The Vines
Lasso — Phoenix
Me Enamora — Juanes
Oh My God — Ida Maria
Portions of Foxes — Rilo Kiley
The Hardest Button to Button — The White Stripes

1990s
Been Caught Stealing — Jane’s Addiction
In the Meantime — Spacehog
Plush — Stone Temple Pilots
Walkin’ on the Sun — Smash Mouth

1980s
Crazy Train — Ozzy Osbourne
Here I Go Again — Whitesnake
I Love Rock and Roll — Joan Jett
Just Like Heaven — The Cure
Rainbow in the Dark — Dio
The Power of Love — Huey Lewis and the News
Sister Christian — Night Ranger

1960s-1970s
Bohemian Rhapsody — Queen
Break On Through — The Doors
Crosstown Traffic — Jimi Hendrix

All these additions and reveals are really getting me excited to get my hands on the game next week at E3. Stay tuned here, and we’ll let you know just how these changes play out.

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Logitech Shows off New HD Webcams

Posted: 10 Jun 2010 08:31 AM PDT

logitech hd pro webcam c910 Logitech Shows off New HD WebcamsEver since I was a kid I wanted video phones to become practical.  Logitech is aiming to deliver that expectation with their new line of HD webcams. Whether you’re a heavy Skype video user or just like to spend countless hours looking at inappropriate body parts on Chatroulette. Now you will be able to do it in HD!! (Oh Joy)

Actually this is pretty cool considering the new models don’t require super-powerful hardware to deliver HD quality and make it pretty easy to create” poor man” videos of your awesome video game experiences or to launch a new gaming video-podcast. There are three new cameras, details and an embedded video shot on one of them after the jump.

Logitech HD Pro Webcam C910 — HD in Every Way
Setting a new standard in quality, the top-of-the-line Logitech HD Pro Webcam C910 not only lets you record video in stunning Full HD 1080p and make video calls in fluid HD 720p, but it also features crystal-clear stereo audio with two mics – one on either side of the webcam lens.

The Logitech HD Pro Webcam C910 presents a stunning, streamlined profile. At 25 millimeters deep, the exceptionally thin C910 webcam adds a modern minimalist touch to your laptop or desktop computer setup.

Logitech HD Webcam C510 For Portable HD Video Calling and Recording
If you prefer a webcam that can go wherever you go, the portable Logitech HD Webcam C510 — with its fold-and-go design — makes it easy to take your webcam with you. So whether you want to make a video call at home, at the hotel, or at the office, the C510 webcam will fold up and fit in your pocket for easy transport. Plus, the 360-degree full-rotation allows you to swivel the webcam around and include more people on your video calls and recordings.

Logitech also introduced two HD webcams at a price that everyone can afford: the Logitech® HD Webcam C310 and the Logitech® HD Webcam C270.

Logitech Vid HD — HD 720p Video Calls
Logitech Vid HD brings the HD video-calling experience full circle, because you can't have a high-definition video call with an HD webcam unless you have software that can transmit two-way live video in HD.

Pricing and Availability
The Logitech HD Pro Webcam C910 is expected to be available in the U.S., Europe and Asia in August for a suggested retail price of $99.99 (U.S.). The Logitech HD Webcam C510 (SRP: $59.99 U.S.) is expected to be available in U.S. in June and in Europe and Asia in August. The Logitech HD Webcam C310 (SRP: $49.99 U.S.) and the Logitech HD Webcam C270 (SRP: $39.99 U.S.) are expected to be available in the U.S. in June, in Europe in July, and in Asia in August.

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ASTRO Gaming Releases Custom A30 Metal Gear Headset

Posted: 10 Jun 2010 07:57 AM PDT

a30-MGS editionLooking for a new headset for your PC or console? Like the Metal Gear game series enough to brand your ears?

Well ASTRO gaming unveiled its specially designed A30 mobile gaming headset Tuesday and to encourage adoption is offering a bonus to MGS fans – the ability to buy the A30 and include the PSP MEtal Gear Solid: Peace Walker for just $20 more.

The A30 is a cross platform headset so PC, console or portable systems are supported. The unit folds up, offers an in-line and boom mike option and when mated with the ASTRO MixAmp even supplies Dolby 5.1 sound to the headset without the need for multi-cable solutions.

According to the press release the A30 includes the following features:

· Award-Winning ASTRO Gaming Sound and Voice Communication: The ASTRO A30 uses the same ASTRO Audio DNA developed for the critically-acclaimed A40 pro gaming headset.

· Dual Mic System: The removable boom mic provides perfect voice communication for tournament or home play, while the in-line mic allows for on-the-go phone conversations or internet chatting through handheld devices.

· Comfortable, Lightweight On-Ear Design: The ASTRO A30s are designed to be used outside in the real world, with noise-reducing closed backs and a street-smart, customizable design.

· Interchangeable Speaker Tags: As with the original A40 design, the ASTRO A30 headset features removable and customizable speaker tags that can be designed online to create a unique look for teams, clans, guilds or simply for pure personal expression.

· Ballistic Nylon Travel Case: The A30s come standard with a backpack friendly, protective case for traveling to tournaments or a friend's house.

· ASTRO MixAmp Compatible: The ASTRO A30 headset is fully compatible with the ASTRO MixAmp system, which allows for full voice communication features across gaming consoles and personal computers.

· Cross-Gaming Cabling Included: The ASTRO A30 ships with three length appropriate audio cables standard to enable the headset's superior audio across mobile, PC and gaming consoles.

Those interested can find the A30 online for about $150 without the MixAmp add on (which is available separately for $130)

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