Saturday, August 28, 2010

Gaming Today

Gaming Today


Dead Rising 2: Case Zero Achievements

Posted: 27 Aug 2010 08:32 PM PDT

DLC has a notoriously forgiving Achievements-to-hours invested ratio, which would be enough to recommend Case Zero in itself. Throw in the fact that the content’s only 400 MS Points, and the fact that it gives you a five-level head start on other Dead Rising 2 players, and you’re left with a winning combination.

Clueless No More – Purchase a clue from Dick, the pawnshop owner – 10G

Locksmith – Unlock all the doors in Still Creek – 20G

A Taste of Things to Come – Build a combo weapon – 10G

A Bigger Taste – Build all available combo weapons – 20G

Part Way There – Find and return a bike part – 10G

Ready to Ride – Rebuild the Bike - 20G

Small Town, Deep Pockets – Spend $100,000 in the pawnshop – 20G

Zombie Exterminator – Kill 1,000 zombies – 20G

Zombie Hunter – Kill 100 Zombies – 10G

Chop Shop – Defeat Jed the Mechanic – 20G

We Ride to Fortune City! – Escape Still Creek with Katey – 20G

Still Creek Savior – Save all the survivors in Still Creek – 20G


Dead Rising 2 Cheats

Posted: 27 Aug 2010 08:11 PM PDT

Admit it, you sick bastards. You’ve been waiting your entire lives for the opportunity to attach virtual chainsaws to a virtual kayak paddle, and go slaughter some virtual zombies. I knew it! Thankfully for you, Dead Rising 2 was invented. Picking up where CAPCOM’s 2006 bloodthirsty action-RPG left off, the game promises more of the inventively gorey zombie-killing we’ve come to love, along with high production values and full complement of reverent hat-tips to shuffling-undead classics.

A new item combination system explains the Kayak-chainsaw monstrosity above, and the design team has recently unveiled a deliciously demented gladiatorial multiplayer system, which allows competing gamers to try to outdo each other as they hew through the slavering horde.

Below you’ll find a full walkthrough, along with achievements, trophies, and cheats — all you’ll need to survive infested Vegas. Good luck, and good huntin’.

Dead Rising 2 Walkthrough

Dead Rising 2: Case Zero Walkthrough

Dead Rising 2 Case Zero Xbox360 Achievements

Clueless No More – Purchase a clue from Dick, the pawnshop owner – 10G

Locksmith – Unlock all the doors in Still Creek – 20G

A Taste of Things to Come – Build a combo weapon – 10G

A Bigger Taste – Build all available combo weapons – 20G

Part Way There – Find and return a bike part – 10G

Ready to Ride – Rebuild the Bike - 20G

Small Town, Deep Pockets – Spend $100,000 in the pawnshop – 20G

Zombie Exterminator – Kill 1,000 zombies – 20G

Zombie Hunter – Kill 100 Zombies – 10G

Chop Shop – Defeat Jed the Mechanic – 20G

We Ride to Fortune City! – Escape Still Creek with Katey – 20G

Still Creek Savior – Save all the survivors in Still Creek – 20G

Dead Rising 2 PS3 Trophies

Bronze Trophies

Zombie Slaughter – Kill 500 zombies

Zombie Destruction – Kill 5,000 zombies

Vigilante Justice – Defeat 5 psychopaths

Judge, Jury, and Executioner – Defeat 10 psychopaths

Zombie Fu – Kill 1,000 zombies barehanded

Wrong Kind of Chopper – Kil 1,000 zombies while riding a motorcycle

He hasn't covered wars… – Use every type of firearm on a zombie

Head Trauma – Use every type of melee weapon on a zombie

Death From Afar – Use every type of ranged weapon on a zombie

Explosive Temper – Use every type of explosive on a zombie

Death of Comedy – Use every type of novelty weapon on a zombie

Come On Follow Me – Escort 8 survivors at once

Saving the Day – Save 10 survivors

Hero of Fortune City – Save 50 survivors

Needs More Chainsaw – Create a combo weapon

Duct Tape FTW – Create all combo weapons

Apprentice Rising – Reach level 25

Professional Rising – Reach Level 50

Fashion Aficionado – Change into 10 different pieces of clothing

Chuck Green: Cross Dresser? – Change into all pieces of clothing in the game

Bartender – Mix a drink

Look at All That Juice – Create and consume all mixed drinks in the game

Finally Full – Eat all types of food in the game

Having a Gas – Kill 1,000 gas zombies

Father of the Month – Give Katey a gift

Father of the Year – Give Katey all possible gifts

Better With a Friend – Solve all case files in Co-op mode

Don't You Die on Me – Revive another player in Co-op mode

Big Spender - Spend $6,000,000 in Fortune City

Window Shopper – Enter all stores in the game

Masquerade – Have 10 zombies with masks on at once

Improper Behavior – Spray-paint all Zombrex posters

TK's Favorite – Play an win in all 9 TIR events

Rising Star – Come in first place in a single TIR event

Win Big! – Finish in first place in a TIR episode

Custom Finish – Give your bike a custom paint job

Curiously Inventive – Collect all combo cards hidden in Fortune City

Life Saver – Collect all combo cards from survivors

Tough Guy – Collect all combo cards from psychopaths

Half Deck – Collect all 25 combo cards

Smashy – Smash 100 zombies using the Smash skill move

Stick 'em Up! – Stick it to a zombie by covering him in weapons and objects!

Skill to Survive – Tame Snowflake

Silver Trophies

Z-Genocider 2: Genocide Harder – Kill 53,596 zombies

Clean Record – Complete "The Facts"

Justice Served – Complete Overtime

Gold Trophies

Zombie Genocide Master – Kill 72,000 zombies

Full Deck – Collect all combo cards

Data Miner – Fill all entries in the notebook

Platinum Trophies

DR2 Trophy Master – Acquire all the trophies in Dead Rising 2

Secret Trophies

Secret Trophy – Continue playing to unlock this hidden trophy

Dead Rising 2 Xbox360 Achievements


Metroid: Other M Cheats

Posted: 27 Aug 2010 07:49 PM PDT

Welcome to the site that knows more about Samus Aran than the Chozo alien Sensei’s who made her into an unstoppable wrecking-ball of death. Take advantage of a comprehensive walkthrough, along with all the resources that’ll make your time on the Federation Bottle Ship as devastating as possible. Having adapted the Ninja Gaiden game engine, the game’s designers will have plenty of dangers in store — avoid them with aplomb.

Metroid: Other M Walkthrough

Metroid: Other M Codes


Check out FileFront’s Metroid: Other M Review


Dead Rising 2: Case Zero Walkthrough

Posted: 27 Aug 2010 07:27 PM PDT

Priced at a mere 400 Microsoft Points, Dead Rising 2′s Case Zero DLC punches above its weight. Commissioned by executive producer Keiji Inafune (of Mega Man and Onimusha fame) as both a demo and prequel, the software will introduce gamers to Dead Rising 2 protagonist Chuck Greene, he of frosty glare and frosted tips. Trapped in the arid, Undead-infested town of Still Creek (2 years after the events of the original Dead Rising), Greene must defend his daughter Katey from the zombie onslaught, introducing players to the game’s key mehanics (like item combination  — see above) and enabling them to get a  head-start on abilities, items, and experience up to level five.

Maybe more importantly, Case Zero is the storytelling bridge that connects the first installment to its sequel, filling us in on the carnage that transpires between Frank West (Photojournalist)’s escape from Williamette Mall and the Las Vegas-based mayhem that Greene will indulge in later this Fall. Get going on your way to Vegas (avoiding Bat Country, perhaps), with this step-by-step walkthrough.


Only Have a PSPgo? Want Kingdom Hearts Birth By Sleep? Can’t Have It.

Posted: 27 Aug 2010 04:34 PM PDT

So, like, since the PSPgo came out last year, pretty much every new title on the platform came out on both UMD and as a digital download. There have been a few exceptions, most of which were titles that only came out digitally, because all versions of the handheld can get them that way.

But that’s not so with PSP-exclusive Kingdom Hearts: Birth By Sleep. Because that thing is UMD-only, ladies and bros. Here’s what a person doing PR on the game said, per all-around-guy-wh0-writes-stuff Phil Villarreal: “Just found out that there unfortunately are no plans to release KHBBS on PSP Go. If that changes, I will certainly let you know!”

Well that settles that. And while I don’t doubt that, someday, the game will show up in the Playstation Store, if there are “no plans” now, it won’t be up when the game comes out in eleven days. Stop counting; eleven days from now is September 7.


Red Dead Liars and Cheats Pack Gives You Things You Want

Posted: 27 Aug 2010 04:11 PM PDT

Have you gotten bored with Red Dead Redemption yet? Didn’t think so. Well, prepare to be even less bored, because the game is getting some paid DLC on September 21 called the liars and Cheats pack. It’s all about multiplayer free roam, and here’s what it includes:

“Multiplayer Poker and Liars’ Dice Games
One of the most fan-requested features comes to multiplayer.

Multiplayer Horse Races
Ride out against your friends and foes online – with mounted combat guns blazing.

The Explosive Rifle
An devastatingly destructive new weapon with its own new single-player and multiplayer challenges.

7 New Gang Hideouts
Posse up and take on the new Hideouts together to level up quickly.

4 New Hunting Grounds
New Hunting Grounds are now visible on the map for all to see, with some of the most action-packed wildlife hunting yet.

Stronghold Competitive Multiplayer Mode
Teams take turns in attack and defense in multi-tiered Competitive games.

Posse Scoring and Leaderboards
Compare stats with other posses and compete to see who are the kings of the Free Roam frontier.

Plus, 15 additional multiplayer characters from the Red Dead Redemption storyline are being made available as multiplayer characters, and more all-new Achievements and Trophies.”

That’ll run you $10/800 MS points, depending on the platform. Alright, neato. Again, that’s September 21 on both the PS3 and 360.


Mafia II Review

Posted: 27 Aug 2010 01:26 PM PDT

Too often we think of the quality of games only in extreme terms; usually we either say a game is amazing or not good. And that’s it.

Mafia II is neither amazing nor not good. It’s just good.

What we have here is a game that is unusual. It’s an open-world game, but it’s very linear all the same, not unlike Crysis. A chapter begins, typically, when the main character, Vito, wakes up and gets a phone call. You want me to meet you somewhere, Joe? OK. You go meet Joe or whoever, do something, shoot some guys and go back home and go to bed. Chapter over. There’s not gonna be much dicking around on the player’s part, because there’s not much dicking around that you can do aside from robbing stores for little money or running over pedestrians in your car. The only extra thing I ever did after a mission was go to the store and buy a new outfit with my hard-earned cash from the day.

The story is pretty slight. It’s a typical coming-up-in-the-mob tale, and it takes elements from most mafia movies you’ve seen, but it still manages to surprise in some very pleasing ways. The game opens with Vito fighting in Italy in World War II, and you actually spend an entire chapter in prison.

The game moves along at a brisk pace, and it’s a good ten hours long. In a way, they’re taking a lesson from GTA IV, which was so long and meandering that some gamers never finished it. But the story suffers because of it. At one point, while Vito and his friend Joe are driving through Empire Bay’s nicest neighborhood, and Vito says he’s gonna own a house there one day. And he does, but the game doesn’t give you time to appreciate that fact before some bad s**t goes down and you lose the house.

This is my main beef with the game. Yes, it’s all a generally pleasant experience, and the driving and fighting are, while not spectacular, efficiently executed, and the productions values are quite high, making it one of the best looking games on the 360, for sure. But the story just does not breathe, and the story is as important as anything else here.

The game has fifteen chapters, and Vito experiences a major life change about every five chapters. The problem is that the chapters are too short, usually encompassing only one event, whether it be a mission or going to a bar to pick up Joe because he’s drunk and waving a gun around. This is a big problem because the scope of the game is so large. It takes place over eight years in Vito’s life, and in order to make the player feel that, the pace of the game needed to be much more relaxed than it was.

 

People liked to complain about GTA IV’s time-wasting elements, like when friends would call Nico to go drinking or bowling or whatever, but those things were absolutely crucial to immersing the player in Nico’s life. Because there’s no extraneous material and because the story moves so quickly, the player is more like a spectator in Mafia II.

One big nitpick: the checkpoints in this game are horrendous. You might go through ten minutes of combat and then die, only to have to do it all over again. The worst part comes when you have to come up with about $1500 by robbing stores or crushing cars; I had robbed five or six stores, and then I got shot up by the cops. And then I had to start all over again, because the game won’t save until you get all the money and deliver it to the loan shark you owe it to. This is abuse.

So what are we left with? Mafia II, despite those flaws, is still a good game. The story is interesting and engaging, and there are some great character moments scattered throughout (my favorite is when Vito drives a couple drunk mobsters home and they sing along to Return To Me by Dean Martin). And it’s fun to play, pretty much. But while it’s ultimately a title that won’t be mentioned on best-of-the-year list come January, I doubt many folks are going to regret spending the time it takes to complete it.

Pros:
Engaging story
Interesting characters, great voice cast
Super high production values
A generally pleasant experience

Cons:
Poorly paced plot lessens the impact of some big events
Horrid checkpoints

 

 

Final Score: 80/100

 

 


Metroid: Other M Review

Posted: 27 Aug 2010 10:00 AM PDT

The latest entry in the venerable Metroid series is Metroid: Other M. Developed by Team Ninja and set just after the events of 1994′s Super Metroid, Other M features a brand new story starring intrepid bounty hunter Samus Aran. It’s also one of the more highly anticipated games of 2010. Does it live up to the hype?

One of the first things you’ll notice about Metroid: Other M is that Samus actually has quite a bit of dialogue. This is both a positive and a negative, as some of the dialogue is painful to listen to. Trust me when I say that you’ll be sick of hearing about the Baby. Plus, Samus comes off as less a bounty hunting badass, and more a whiny brat. Still, it doesn’t spoil the story.

The game begins as you watch a cinematic of the conclusion of Super Metroid, and you get to see what happens to Samus afterward. Soon, Samus returns to her ship, and while flying through space, she receives a distress call. Following the call takes her to the “Bottle Ship,” where the majority of the game takes place. There, she teams up with a team of Galactic Federation soldiers to search for survivors.

Fans of the Metroid series will be right at home in Other M right away. The game is in 3D, but much of is played in a side-scrolling, third-person environment. Other M uses the standard Wiimote with no nunchuk. Instead, you hold the controller sideways, much like you do for New Super Mario Bros. Wii or Mario Kart Wii. This simplifies the controls markedly, and allows them to incorporate the true standout feature: the ability to switch seamlessly to a first-person perspective.

Activated by simply pointing the Wiimote at the screen, switching into first person allows the player to use Samus’ missiles, as well as to look around and examine the environment. First person mode does come with a major drawback: you can’t move around. Tapping the D-pad in any direction allows you to dodge enemy attacks in either view mode, but outside of this, you’re rooted to your spot in first person. My one big complaint is that the switch to first person often leaves you looking in a very different direction than you anticipated, resulting in a second of disorientation, and often causing you to die to whatever enemy you’re facing.

Samus comes equipped with her full arsenal of weapons, but many of them are off-limits in the beginning. Since she’s working with a team of soldiers, Samus is limited by the rules of engagement they issue. As she progresses in the facility, she receives permission to unlock more powerful weapons as the need arises.

Unlocking weapons shows off one of the coolest new features: beam stacking. As you unlock new beams, they don’t replace the old one as they did in the Metroid: Prime series. Rather, the beam simply augments and improves your existing beam. This is important because it allows you to use the more powerful wave beam and still gain the freezing effects of the ice beam. It also frees up buttons on the controller, which are at a premium.

Samus continues her tradition of rolling up in a ball and cutting through ventilation shafts. In fact, exploration plays a large role in this game, as many of the items (energy and missile tanks) require you to find your way to them.

Other M is one of the best looking Wii games I have played to date. The environments are varied, and the Bottle Ship presents a number of different themes, including a lava board and a snow & ice area. You’ll encounter a large variety of enemies, and many of them are quite unique.

One facet of Other M that didn’t thrill me was the difficulty. Instead of a rising difficulty throughout the game, it seemed that extremely difficult spots were interspersed throughout the game in seemingly random locations. I expected the game to be challenging since Team Ninja was involved, but it almost felt kind of schizophrenic at times.

Still, Team Ninja has crafted a Metroid game that stands solidly on it own. It’s similar enough to previous games in the series that it remains instantly familiar, but different enough to stand apart as well. As a bonus, it’s roughly 15 hours long, meaning that you’ll definitely get your money’s worth out of this one.

All in all, Metroid: Other M is a compelling title that will appeal to longtime fans of the series and newcomers alike. It’s a polished, well-rounded experience. While it may not be reason enough to buy a Wii, it’s a game that should definitely be in the library of any Wii owner.

Pros:

  • Innovative seamless switching from 1st to 3rd person view
  • Beam stacking
  • Instantly familiar to fans of the series
  • Great variety of enemies and environments

Cons:

  • Poorly written dialogue
  • Wildly fluctuating difficulty
  • Inability to move normally in first person view

Score: 90/100


R.U.S.E. Playable Demo and Video

Posted: 27 Aug 2010 08:33 AM PDT

Developed by Eugen Systems, R.U.S.E is set to refresh the strategy genre, introducing deception techniques that will let you bluff your enemy in order to lead your nation’s army to victory. Camouflage your troops, lure your opponent with decoy units, sabotage his logistics: strategy is intuitive and carefully thought out at the same time.
R.U.S.E. features cutting edge graphics and effects, the outstanding IRISZOOM™ Engine, immersive combat and a simplified interface that allows you to determine your nation's strategy to defeat your enemies.

Ubisoft has released a playable demo of R.U.S.E. The R.U.S.E Windows-based PC demo features a full mission (created specifically for the demo) in which players will lead the U.S. Army in battles against Germany and Italy.

You can download the demo here. Also Ubisoft has released a new trailer for R.U.S.E. This trailer contains about three minutes of gameplay footage showing us how we can use divide and conquer to win. You can download the video here or watch it below.


Guild Wars 2 Necromancer Class Detailed

Posted: 27 Aug 2010 06:48 AM PDT

Guild Wars 2 brings back the Necromancer class from the first game with some interesting twists. Players used to playing the pet-centric Necromancer can look forward to more gruesome magical undead minions but there seems to be a bit more this time out. The necromancer has some new abilities like area control through “Wells” and “Marks” as well as “fear” based attacks to break enemy morale.

As indicated in the earlier news about Guild Wars 2, all classes have some solo healing power now, so the Blood Fiend summon allows the dread Necro to summon a minion that heals when it attacks.

Guild Wars 2 continues to show some interesting improvements over its predecessor. With a persistent shared world and more traditional overworld while maintinaing Guild Wars strengths like a one-time purchase, no subscription sales model. You can read all the gory details over at the Guild Wars 2 website.

And enjoy this video of the Necromancer in action:


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